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Refactoring to Patterns

Patterns are undeniably useful design aids and a cornerstone of object-oriented programming. Yet with the emergence of agile methodologies like Extreme Programming, our motivation for using patterns has changed. Today, we use patterns when they can help us reduce or remove duplication, simplify the complex, or make our code better at communicating its intent. In other words, we refactor to patterns for the same reason we refactor in general: to improve the design of our code. But since the motivation for using a pattern, according to the published literature, rarely resembles the motivation to refactor, it is easy to misapply patterns or over-engineer solutions using patterns. In this activity, we will study numerous real-world refactorings to patterns and examine the refactoring roots of patterns, the role of patterns in evolutionary design and common motivations for refactoring to patterns.

Flavor: small
45 to 60 minutes

In this flavor, we review 10 of the most frequently used refactorings to patterns.

ID: 34A
Flavor: large
90 to 180 minutes

In this flavor, we review around 2 dozen refactorings to patterns and discuss the philosophy of emergent design and how it relates to using patterns.

ID: 34B
Flavor: challenge
150 to 180 minutes

In this flavor, programmers have a chance to try their hand at refactoring programs to use patterns. The code we supply isn't toy code, but rather code that is inspired from real-world projects. In addition, we supply lots of test code so you can refactor with a safety net. This is a challenging activity!

ID: 34C

Industrial Logic, Inc.

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