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Industrial Logic
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XP WarXP War is a fast-paced game that resembles the old card game, War. The game is played with either all of the solution cards or problem cards from your deck of eXtreme Programming Playing Cards. Players compete to win the highest number of solutions or problems by comparing their values.This game helps you learn about:
RulesYou can play this game with either all of the solution cards or all of the problem cards. If you play with the solution cards, you'll be comparing them by asking the question, "which is the most important solution?" If you play with the problem cards, you'll be asking the question, "Which is the worst problem?"The rules that follow assume you're using the solution cards. For 4 players, all of the solution cards are dealt face down into four equal stacks (or three stacks for three players, and so forth). Each player turns over her top card and a war begins. The players must decide which solution is more important on a project. If player A's solution is more important, player A takes both solution cards, adds them to the bottom of her stack, and a new showdown begins. If both solution cards are deemed to be of equal importance, each player turns over their next card, compares the solutions, and the player with the more important solution takes all the cards and adds them to the bottom of his stack. If the two cards facing up are once again of equal value there is another war until a winner is determined. Regular play then resumes until one player wins all her opponent's cards. A player drops out when she has lost all of her cards and play continues until one player wins all of the cards. For individuals or teams who are new to XP, it helps to have the xp literature by your side as you play. PlayersXP War is typically played with four players, although the game can be played with two or more. All players should begin the game with the same number of cards in their stack.TimeYou can play this game for 20 minutes or several hours. If one player wants to win all of the cards, expect to play for about an hour (assuming you don't argue too much).A Simulation of XP WarThe following simulation is with two players, though we prefer to play this game for 4 players (and if you have nearly 8 people, just pair up to form 4 teams).Judy and Harold extract all of the solution cards from their deck of eXtreme Programming Playing Cards (i.e every card with an "S" in the middle). Judy deals the solution cards face down between Harold and herself. Each player's stack of solution cards remains face down. Play begins as Judy and Harold play the top card in their stack. Judy's solution card says "Quick, Daily Standup Meetings." Harold's card says "Split A Story."
A new war begins. Judy lays the top card from her stack face up. Harold does the same. Judy's card "Continuous Integration." Harold's card says "Refactor Mecilessly."
Judy and Harold leave the two cards on the table and throw down new cards. Judy's card "Continuous Learning." Harold's card says "Programmers Help Pairs Within Earshot."
So Judy takes all 4 cards on the table and adds them to the bottom of her stack. Play continues until either Judy or Harold have to quit, or one of them wins all of the solution cards.
Variations of PlayYou can play XP War in a variety of ways:
FeedbackWe'd love to hear your feedback about this game.
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