|
ID
|
Activity
|
Flavor
|
Duration
|
| 8A |
Pair Draw: A Pairing Simulation
PairDraw is a simulation of pairing designed to help people understand what pair-work feels like and how it compares to solo
work. After accomplishing a task by themselves and in pairs, participants share their reactions, which may be both positive
and negative. The simulation provides a gentle introduction to pairing, which is practiced by people throughout the Project
Community.
|
small This flavor gives participants a good feel for what it's like to do pair-work. Following the... Read more |
1 hour |
| 41B |
Extreme Programming, An Introduction
This activity has been designed to introduce Extreme Programming to a team through an interactive dialogue. This is
often a companion activity to the |
multimedia One of the best ways to learn about Extreme Programming is to see it action. This flavor features a ... Read more |
3 hours |
| 10A |
Release Planning
There is an art to Release Planning in XP, and this activity is focused on teaching that art.
We supply over 25 story cards for a mock project, and the task is to play the Planning Game
to produce a Release Plan for the mock project. We can also cater to real projects, both in
the workshop and on-site.
|
unabridged Participants play the role of Customers or Programmers, who will negotiate scope, estimate cards... Read more |
90 mins |
| 9A |
Extreme Programming, A Simulation
Extreme Programming (XP) is an iterative, customer-focused, test-driven
process that's changing the way people and organizations develop
software. To understand how XP works, you must experience it. To make
it possible for technical and non-technical folks to rapidly experience
XP, Industrial Logic's founder, Joshua Kerievsky, created a
comprehensive simulation of XP. Since late 2000,... Read more |
5 hour This is the complete version of the simulation, which provides the best introduction to XP.... Read more |
5 hours |
| 39A |
XP Roles & Responsibilities
A good understanding of the different roles in an XP team and the responsibilities
that come with them helps in building quality XP teams. This activity is well-suited for
team-leaders, project/product managers and organization leaders.
|
standard Participants are led through a presentation of the various roles and responsibilities by a coach,... Read more |
2 hours |
| 2A |
Test-Driven Development
Test-Driven Development (TDD) is a practice for efficiently evolving useful code. While its name implies that it's mostly
about testing, test-driven development is primarily about design: it keeps programmers focused on exactly what they need to
build and helps them avoid over-engineering. Using this technique, programmers write a failing test, write code to pass the
test, refactor the code and... Read more |
demonstration A thorough demonstration of TDD will be performed by the workshop coaches, with comments and... Read more |
1 hour |
| 7A |
Evolutionary Design
How does nature evolve organisms and what does that have to do with software
development? If you study nature's approach to engineering, you often find that
highly sophisticated organisms evolve from simple beginnings. For example,
during the earliest growth stages, internal organs are basic but functional and will
mature over time.
|
challenge After reviewing a description of a sophisticated software system, participants must decide what... Read more |
1 hour |
| 4A |
Code Smells
Code smells identify common design problems in object-oriented code. This interactive lecture provides a good overview of
code smells defined by Martin Fowler & Kent Beck in their book "Refactoring: Improving the Design of Existing Code." In addition,
you'll learn about some new smells that have been categorized by Joshua Kerievsky and his colleagues.
|
introduction A workshop coach will lead this technical lecture. |
45 mins |
| 14B |
XP War
XP War is a fast-paced educational game resembling the old card game War.
The game helps teams learn about: typical problems and solutions on XP projects,
the importance of those problems and solutions, and which problems and solutions are more important
than others. XP War is played with either all of the solution cards or problem cards from Industrial Logic's deck of
|
table Using physical decks of Industrial Logic's Extreme Programming Playing Cards, 4 groups sit around a ... Read more |
1 hour |
| 15A |
XP Adoption
The workshop coaches engage participants in a dialogue about adopting XP at their workplace.
Questions such as the following will be tackled:
|
in-depth An in-depth dialogue is held with the coach analyzing the current processes in place. |
2 hours |